YOU Player name: Zoë Contact:nutterzoi, NutterZoi#4237 Referral: Rae Current characters: N/A
THEM Character Name: Tim Drake-Wayne Character Age: 18 Canon: DC Comics (Preboot) Canon Point: End of DC Comics Preboot Canon, CRAU from Sixth Iteration
Although Tim was only at the Village in Sixth Iteration for a few months, he had begun to reconnect with friends and family from his own world, as well as forming tentative new friendships (while doing his best to minimize his own history as much as possible--old habits are hard to break, even if he had been so inclined, and he was not). The environment's Observers had a tendency to force closeness in the residents, from a technicolor viewing of residents' formative memories to the occasional kidnapping--sometimes for adventure, sometimes to less pleasant ends.
It was during one of these second types of kidnapping that Tim found himself trapped in a cave, and had to await rescue by Jason Todd and Stephanie Brown. He was roundly mocked for needing to be rescued from something so simple as an abduction, and the escape seemed to go well. At first. Until Jason rudely sacrificed his life to save the rest from an attack by a clone of another resident.
Jason's death was a blow to the people who cared about him, including Tim, who had been enjoying getting to know Jason as someone who didn't want to fight every time they met. As their time at Sixth Iteration's Village drew to a close, they were offered the chance to return home--or to anywhere else they liked. Tim had intended to return home to Gotham, but Stephanie and Cissie had other plans. Rather than allow him to return to Gotham, Stephanie introduced a rock to the side of Tim's head, and he was kidnapped again--to his next adventure.
Personality:
Tim is serious and emotionally reserved, and does not open up easily to strangers. He's very slow to trust, and even when he does trust people, he never trusts absolutely. There's always a little voice in the back of his head (and it sounds a lot like Batman) asking “If this person turned or became a threat, what would be the most efficient way to take them down?” This is just as true with his friends, family, and closest allies as it is with his enemies.
This is not to say that Tim doesn't love. He believes strongly in the chosen family and cares very deeply for his friends and those he considers to be a part of his family. He would do just about anything for them, including compromising his principles, and working with supervillains like Lex Luthor and Ra's al Ghul for their welfare. This is, in fact, one of his greatest fears about himself. During a time traveling adventure with the Teen Titans, he met a version of himself as Batman who — for love of his family — had compromised every principle Tim held, including the one he considers to be the most inviolable: We don't kill. When he returned to the present, he swore that he would never allow himself to become that, but the fear that he could has never entirely left him.
Since meeting his future self Tim tries to be a bit more open with the people he cares about, and uses them to help him check his moral compass--especially with the return of Conner and Bart. He has, however, considered taking himself out of the equation in a more permanent sense if the future does begin to look inevitable. He does not want to lose sight of the greater good, and he doesn't want to be the reason his friends lose sight of that either.
As a lifelong resident of Gotham, and a vigilante, Tim doesn't believe that the world is a “fair” place. He's seen too many bad things happen to good people, and vice versa, to believe that. He does, however, believe in justice, and Batman's mission to take care of the people of Gotham. That's why he decided to work with Batman in the first place, and why he continues to follow his mission and his rules, even while the man himself was missing.
As a result of a childhood spent sneaking around and lying about taking pictures of vigilantes, and an adolescence sneaking around and lying about being a vigilante, Tim has become very good at lying and hiding what he's doing — and what he's feeling. He prefers to deal with — or repress — his emotions on his own, and doesn't like to share them with other people. Especially if something's wrong. He doesn't like to become a burden on his family and friends, and tends to push people away while he's dealing with whatever is wrong with him. He won't open up about a problem unless someone close to him forces the issue — and they really have to work at it to get him to say what's wrong. He doesn't like to be seen as anything but perfect and in complete control.
Tim has a very overdeveloped sense of personal responsibility. He feels responsible for his friends, his family, and his city, and if something does go wrong on his watch, it's difficult to convince him that he is not somehow responsible for what happened — and worse if there is a way he can blame himself. He's still haunted by the death of his father (who was murdered because Tim was Robin and someone wanted to send a message to the world's heroes), and he remembers all the people he's failed to save.
His time at Sixth Iteration has not made him any more open and trusting, and he still doesn't like to share much of his inner life with the people around him, but he's becoming slightly more inclined to let people in. This is due largely to being surrounded by people who know him well enough that he can't lie to them as easily as he does to most people, and who furthermore don't let him lie. Cissie and Stephanie have both been very good for him, even if he might not agree.
Items: Tim will arrive in a set of navy scrubs, with a pocket knife and a collapsible staff tucked into his pockets.
And a minor concussion.
Powers/skills: Unlike many DC heroes, Tim does not have any “special” abilities. He has the strength and endurance of a teenage athlete, and is very intelligent.
Physical: Martial Arts: He has been trained by Batman and Lady Shiva in a number of martial arts disciplines, but his preferred fighting style is stick-fighting, using a collapsible staff. He has also incorporated other heroes' fighting styles into his own, including Dick Grayson and Connor Hawke (Green Arrow 2).
Strength: Tim has the strength of a human teenager who regularly engages in intensive physical exercise. He can lift at least twice his body weight, and swing around on a grapple.
Acrobatics: He was taught acrobatics by Batman and Dick Grayson, who is arguably one of the better acrobats in the DCU.
Escapology: Again—trained by Dick and Bruce. Like the rest of the Batfamily, he's pretty difficult to keep tied up.
Mental: Genius-level intellect: He doesn't like to brag (much), but he's pretty damn clever. A natural detective, he worked out the secret identities of Batman and Robin as a child and has since worked out a number of others on his own. Even Batman has stated that Tim could potentially be smarter and better than him. He has been trained in many disciplines, such as forensics, criminology, stealth, and disguise. He also has a firm grasp of computer science, biology, and genetic engineering (as seen in his attempts to clone his dead best friend).
Tactician and Strategist: His time as leader of Young Justice and then the Teen Titans has proven him to be a skilled leader and strategist. At one point during Infinite Crisis, he was placed in charge of the rescue operation for the city of Blüdhaven.
Tim Drake-Wayne | DC Comics CRAU
Player name: Zoë
Contact:
Referral: Rae
Current characters: N/A
THEM
Character Name: Tim Drake-Wayne
Character Age: 18
Canon: DC Comics (Preboot)
Canon Point: End of DC Comics Preboot Canon, CRAU from Sixth Iteration
History/World:
DC Wiki Link
Although Tim was only at the Village in Sixth Iteration for a few months, he had begun to reconnect with friends and family from his own world, as well as forming tentative new friendships (while doing his best to minimize his own history as much as possible--old habits are hard to break, even if he had been so inclined, and he was not). The environment's Observers had a tendency to force closeness in the residents, from a technicolor viewing of residents' formative memories to the occasional kidnapping--sometimes for adventure, sometimes to less pleasant ends.
It was during one of these second types of kidnapping that Tim found himself trapped in a cave, and had to await rescue by Jason Todd and Stephanie Brown. He was roundly mocked for needing to be rescued from something so simple as an abduction, and the escape seemed to go well. At first. Until Jason rudely sacrificed his life to save the rest from an attack by a clone of another resident.
Jason's death was a blow to the people who cared about him, including Tim, who had been enjoying getting to know Jason as someone who didn't want to fight every time they met. As their time at Sixth Iteration's Village drew to a close, they were offered the chance to return home--or to anywhere else they liked. Tim had intended to return home to Gotham, but Stephanie and Cissie had other plans. Rather than allow him to return to Gotham, Stephanie introduced a rock to the side of Tim's head, and he was kidnapped again--to his next adventure.
Personality:
Tim is serious and emotionally reserved, and does not open up easily to strangers. He's very slow to trust, and even when he does trust people, he never trusts absolutely. There's always a little voice in the back of his head (and it sounds a lot like Batman) asking “If this person turned or became a threat, what would be the most efficient way to take them down?” This is just as true with his friends, family, and closest allies as it is with his enemies.
This is not to say that Tim doesn't love. He believes strongly in the chosen family and cares very deeply for his friends and those he considers to be a part of his family. He would do just about anything for them, including compromising his principles, and working with supervillains like Lex Luthor and Ra's al Ghul for their welfare. This is, in fact, one of his greatest fears about himself. During a time traveling adventure with the Teen Titans, he met a version of himself as Batman who — for love of his family — had compromised every principle Tim held, including the one he considers to be the most inviolable: We don't kill. When he returned to the present, he swore that he would never allow himself to become that, but the fear that he could has never entirely left him.
Since meeting his future self Tim tries to be a bit more open with the people he cares about, and uses them to help him check his moral compass--especially with the return of Conner and Bart. He has, however, considered taking himself out of the equation in a more permanent sense if the future does begin to look inevitable. He does not want to lose sight of the greater good, and he doesn't want to be the reason his friends lose sight of that either.
As a lifelong resident of Gotham, and a vigilante, Tim doesn't believe that the world is a “fair” place. He's seen too many bad things happen to good people, and vice versa, to believe that. He does, however, believe in justice, and Batman's mission to take care of the people of Gotham. That's why he decided to work with Batman in the first place, and why he continues to follow his mission and his rules, even while the man himself was missing.
As a result of a childhood spent sneaking around and lying about taking pictures of vigilantes, and an adolescence sneaking around and lying about being a vigilante, Tim has become very good at lying and hiding what he's doing — and what he's feeling. He prefers to deal with — or repress — his emotions on his own, and doesn't like to share them with other people. Especially if something's wrong. He doesn't like to become a burden on his family and friends, and tends to push people away while he's dealing with whatever is wrong with him. He won't open up about a problem unless someone close to him forces the issue — and they really have to work at it to get him to say what's wrong. He doesn't like to be seen as anything but perfect and in complete control.
Tim has a very overdeveloped sense of personal responsibility. He feels responsible for his friends, his family, and his city, and if something does go wrong on his watch, it's difficult to convince him that he is not somehow responsible for what happened — and worse if there is a way he can blame himself. He's still haunted by the death of his father (who was murdered because Tim was Robin and someone wanted to send a message to the world's heroes), and he remembers all the people he's failed to save.
His time at Sixth Iteration has not made him any more open and trusting, and he still doesn't like to share much of his inner life with the people around him, but he's becoming slightly more inclined to let people in. This is due largely to being surrounded by people who know him well enough that he can't lie to them as easily as he does to most people, and who furthermore don't let him lie. Cissie and Stephanie have both been very good for him, even if he might not agree.
Items: Tim will arrive in a set of navy scrubs, with a pocket knife and a collapsible staff tucked into his pockets.
And a minor concussion.
Powers/skills: Unlike many DC heroes, Tim does not have any “special” abilities. He has the strength and endurance of a teenage athlete, and is very intelligent.
Physical:
Martial Arts: He has been trained by Batman and Lady Shiva in a number of martial arts disciplines, but his preferred fighting style is stick-fighting, using a collapsible staff. He has also incorporated other heroes' fighting styles into his own, including Dick Grayson and Connor Hawke (Green Arrow 2).
Strength: Tim has the strength of a human teenager who regularly engages in intensive physical exercise. He can lift at least twice his body weight, and swing around on a grapple.
Acrobatics: He was taught acrobatics by Batman and Dick Grayson, who is arguably one of the better acrobats in the DCU.
Escapology: Again—trained by Dick and Bruce. Like the rest of the Batfamily, he's pretty difficult to keep tied up.
Mental:
Genius-level intellect: He doesn't like to brag (much), but he's pretty damn clever. A natural detective, he worked out the secret identities of Batman and Robin as a child and has since worked out a number of others on his own. Even Batman has stated that Tim could potentially be smarter and better than him. He has been trained in many disciplines, such as forensics, criminology, stealth, and disguise. He also has a firm grasp of computer science, biology, and genetic engineering (as seen in his attempts to clone his dead best friend).
Tactician and Strategist: His time as leader of Young Justice and then the Teen Titans has proven him to be a skilled leader and strategist. At one point during Infinite Crisis, he was placed in charge of the rescue operation for the city of Blüdhaven.
SAMPLE
Sixth Iteration Intro Log!
PERMISSIONS
Here!