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the head | the hand ([personal profile] headandhand) wrote2019-05-26 04:04 pm
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ichoosefight: (Default)

Stephanie Brown | DC Comics | CRAU

[personal profile] ichoosefight 2019-06-02 08:11 pm (UTC)(link)
YOU
Player name: Alex
Contact: [plurk.com profile] flamingchemist
Referral: I WALTZ IN, UNINVITED,
Current characters: Nichts

THEM
Character Name: Stephanie Brown
Character Age: 20
Canon: DC Comics
Canon Point: The end of her own series

History/World: Did you know she has her own wiki? I didn't make it, even.

Steph awoke at Sixth Iteration immediately after being shot and left for dead by Black Mask. This requires a couple of changes to keep both her time in 6i and the events of canon intact. She did not wake up in Black Mask's apartment, but was brought to Leslie's clinic perimortem. (Sadly this means she doesn't get that one moment with Bruce validating her time as Robin, but oh well.) She then returned to her own world post-6i in the vicinity of Leslie's Doctors Without Borders team in Generic Third-World Savannah Village #6, Africa, and was taken in. After that, canon takes over.

During her time in 6i she made her way through most of the worst stages of PTSD recovery. Hypervigilance, depression and insomnia dominated the first few months of her time there, when she spoke to only a couple of people and made an effort to stay hidden and unknown. Through sheer happenstance she was able to befriend Vergil, who was just as nihilistic as she was at the time, Kat, who felt similarly broken but managed to stay hopeful and kind when Steph couldn't, and Jason, the one person there who could really understand what she had been through, what she had done, and how it would continue to effect her whatever she did.

She had flashbacks, dealt with them, and was fortunate enough not to be mocked, threatened or pitied as a result. It became easier for her to trust that nobody in the village had any reason to hurt her, and she finally started giving back to the community that had been quietly feeding her. She was able to make good emotional progress largely thanks to Jason, who gave her a first floor place to stay where she trusted she would be safe. Reeve, and intellectual, was also able to worm his way into her heart and along with a bit of special-event help gave Steph some hope that if she did have a future, maybe it wouldn't completely suck.

Her time at 6i came to an end shortly after Jason (and Cissie and Tim?) died in a search and rescue mission, leaving Steph once more isolated and grief-stricken. An indeterminate amount of time passed which Steph will not remember clearly for OOC reasons.

Personality:
From the beginning of her creation Stephanie was meant as a plot device to be impulsive, unpredictable, and headstrong. Every major event in her life started as an ill-advised impulse, be it donning a costume and taking to the rooftops to fight crime or leaving Gotham for a year and allowing everyone she knew to believe she was dead. It isn’t until recent canon that Stephanie learns to curb some of her impulses and take responsibility for the ones that she doesn’t curb.

Now Stephanie fights tooth and nail for her own future and for who she wants to be rather than who she thinks other people want her to be. Her stubbornness over the course of her life transforms from a desperate dependence on others to a strong independence that carries her into the future with a sense of strength and optimism.

Despite this improvement in Stephanie's decision making process, she is still known to be a bit of a flirt and highly socially awkward. This doesn't seem to stop her from making friends so much as it stops people from taking her seriously. This can be and is used to her advantage as Batgirl, but is mostly damaging to her self-esteem at times as Stephanie Brown. The friends she holds in closest regard are those who share her difficulty in social interactions and don't have many friends as a consequence (see: Cassandra Cain, Kara Zor-El, and perhaps even Damian Wayne).

Stephanie no longer fights purely for the excitement or to show off. Another notable development shown in the Batgirl series is that she has learned to fight for the people around her simply because it’s the right thing to do. Although it took three agonizing years, Stephanie’s moral compass now points strong and virtuous.

At her core, Stephanie is a very caring girl. Although she is willing to hide or bend the truth to get what she wants, in the end she wants to be honest with the people she cares about. She is okay with keeping her nighttime activities a secret when her mother tries to stop her, but once her relationship with her mother grows into something more positive she feels bad about her dishonesty.

Stephanie seems the happiest at the end of the Batgirl series, when her mother has uncovered her secret and given her approval. Although she has come to terms with the previous years in which everyone who knew her tried to convince her to stop work as a vigilante, the approval of the ones she loves still means a lot to Stephanie. She simply won’t let the lack thereof hold her back anymore.

A prominent aspect of Stephanie's personality is her love of fun, which hasn't changed much since the beginning of her time as a vigilante. It takes on a new perspective for her in current times but it is still a motivator in a lot of the things she does. As her original superhero name (The Spoiler - because she spoils things, get it?) suggests, she has a love of puns, media references and the rhetoric that often comes along with comic book vigilantism. She doesn't take for granted the exciting things that other vigilantes do a hundred times a night, but rather takes joy in them and life as a whole.

Her ability to let things go and remain optimistic despite a lifetime of trauma and mistakes is and has been the one thing that keeps Stephanie alive against all odds. It may have been a need for revenge and a strong hatred that drove her to don the costume of Spoiler and take up arms against her own father, but it was the hope that she could do something better with her life that kept Stephanie from becoming like her father in the first place. She has a very clear vision of the ideal world, and although at times it has made her depressed more recently we have been shown that it drives her onward. Stephanie Brown is, more than anything, able to let go of past mistakes and work towards a better future.

Stephanie is also the type to pry and ask questions where she isn't wanted. It is a quality that makes her a good vigilante as well as a trouble magnet. Her curiosity caused desperate trouble in her relationship with Tim to the extent that they nearly broke up once she uncovered his secret identity. Her curiosity can get her in trouble just as easily as it can earn her friendships and valuable information. Stephanie can rarely resist prying into other people's lives, and once she does she sees the value in them. Her compassionate nature allows her to wriggle her way into even the hardest of hearts.

The trait that allows Stephanie to fit in with the odd-ball group that comprises the Bat Family is her willingness to accept things she doesn’t understand. Stephanie isn’t the type to discard someone or make fun of someone because they’re different – in fact, she seems more likely to embrace them because of it. The same attitude applies to unusual situations. When Bruce Wayne returns from the dead (“or the past or whatever”), Stephanie doesn’t waste her time with questions the answers to which she wouldn’t understand. Instead, she takes the incident for what it is and moves on. Anything strange or different she takes in stride and uses however she can.

All told, Stephanie Brown is the result of three (IC) years of character development that took her from a side character meant solely to cause trouble as needed to a strong young adult with a sense of individuality and purpose. She is a caring, strong-willed vigilante with a miserable past that allows her to relate to people in a way that nobody bothered trying to relate to her. She has no illusions of saving the world – but she could certainly make it a better place.

Items:
Her Batgirl suit, including utility belt complete with:
  • Batarangs- mostly regular, goop and explosive in equal parts, with presumably at least 1 or 2 more electromagnagooperangs than plain goop because those are clearly her favorite
  • A collapsible bo staff
  • Protein bars
  • A teeny first aid kit
  • A small number of autoinjectors with vaccines for made up shit like fear gas and radiation probably
  • Condoms
  • A grapnel gun
  • She looks to have maybe 9 pockets so that's all

    Powers/skills:
    Steph is flexible, physically strong, acrobatic, trained in several flavors of martial arts and a few other choice skills, mostly survival based. Included in her training are gymnastics, parkour, wilderness survival, and mental exercises that would be used by detectives (or Batman). Also she plays piano and sews.

    Despite improvements over the years, one of Steph’s biggest shortcomings is still her ability to plan ahead. It’s something that requires practice for her, and while she does have more practice now than she had in the past it is still a consideration. She is physically small, which is a weakness she compensates for in combat. Additionally she can be stubborn and reckless at times. These are no longer the near-fatal flaws they were in the past, but they still factor into her decision making.

    Stephanie is a self-made vigilante. From the very beginning she made her own costume, improvised her own gear, and trained herself. She’s the independent sort who can do just about anything she sets her mind to, and more than likely would prefer to do it on her own, thank you very much.
    This self-determination has forced Steph to be a quick learner, especially when it comes to physical abilities, because if she doesn’t learn and adapt she could very easily be killed. When she really decides she will learn a skill, she generally learns it and excels at it.

    As a gymnast she’s very flexible and quick, which makes up for her relative lack of physical strength compared to the other Bats. She has a certain grace when she fights, and she never stops moving.

    Steph’s biggest strength is her indomitable spirit. For all of the terrible things she has been through, she has pulled through and come out the other end all the stronger for it. Trauma that could have easily destroyed her only made her more determined to continue fighting the good fight.

    SAMPLE
    man I've been playing in a lot of closed communities lately

    PERMISSIONS
    Here!
Edited (shit I never took my add pills actually) 2019-06-02 22:07 (UTC)
ichoosefight: (hell if i know)

[personal profile] ichoosefight 2019-06-11 02:56 am (UTC)(link)
pour one out for electromagnagooperangs

unscreening is fine!
Edited 2019-06-11 02:57 (UTC)